Every day, a gate opens on a new floor of the dungeon. Five residents wait behind it. You have six tries to work out who they are — and where they stand. HOW IT PLAYS • Pick five pieces from today's roster and set out. • Every sortie leaves a report: green ring — right piece, right slot; gold ring — right piece, wrong slot; gray cross — not on this floor. • Crack the lineup before your torch burns out. THE RULES RUN DEEP The residents keep their own rules. Who travels with whom. Who never shar...
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